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Nintendo Switch Games to give you company this winter

Sharon Ross

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Nintendo Switch Games to give you company this winter
Image Credit: Nintendo

The much loved Nintendo Switch games could be your holiday fix this winter. With amazing offers for a limited period, Nintendo eShop has more than 700 Switch games of Nintendo on sale.

Nintendo games can be preferred as the best way of playing games over the others for a bunch of different reasons. To begin with, these games are compact, convenient and can be played easily on its handheld screen.

Moreover, the gaming company gives a platform to other developers apart from the big-budget run developers. This provides a wide range of games with variety in ideas and approaches to the gamers. Further, Nintendo has consistently produced quality games along with a good vision. Therefore, if you are a gamer, the Switch is here to provide you with the best plans for the holiday season.

Furthermore, the Nintendo eShop provides a discount on the Switch games. For instance, Doraemon Story of Seasons is available at a sale offer of $34.99 instead of the original $49.99 price tag. Final Fantasy 8 is on sale for $13.39 instead of $19.99. Also, My Time at Portia is worth $17.99 from $29.99. Therefore, if you are a gamer, the Switch is here to provide you with the best plans for the holiday season.

The cherry on the cake is the availability of all these offers on these games although for a limited period. With the grace of the offer by Amazon, you can get back $30 on the purchase of Switch along with Gray Joy-Con before Christmas.

However, the purchase of the Switch with Neon Red Jo-Con and the Neon Blue Joy-Con will get you a credit worth $30 but after Christmas. To get the offer one has to apply ‘D3E2CDJ6GB6S’ as the code. The code, however, will not apply to purchases on sites other than Amazon. Therefore, make sure to grab your Nintendo Switch before you run out of time.  

More about the Nintendo Switch:

  • Model number: HAC 001(01)
  • Battery Life: approx. 4.5-9 hrs. However, it also depends on the games. For instance, battery for Breath of the Wild from The Legend of Zelda will last for about 5.5 hrs.
  • The hand-held mode can help while you are out of the house.  

Hence, cut the delay and grab your very own Nintendo Switch.

Sharon Ross has been phenomenal in the success of Report Door. She is the super dedicated types, always glued to her computer. She talks less, but when it comes to work, she is behind none. She is a tech geek and contributes to the technology section of Report Door.

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HP’s latest gaming accessories focus on simplicity and value

Sharon Ross

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HP’s latest gaming accessories focus on simplicity and value

HP has announced a fleet of new gaming accessories, including new gaming mice and HP’s very first wireless 2.4GHz gaming headset. Even though all of today’s announcements have features that are geared primarily toward gamers, there’s a strange split between the products with HP’s refreshed Omen branding, like the mice, and the simply HP-branded headset.

The new gaming mice are the $49 Omen Vector and the $29 Omen Vector Essential. Both are wired models that weigh 88g and have six buttons. The Omen Vector is its higher-end option of the two, featuring an Omen Radar 3 sensor (derived from the PixArt PMW3389) with up to 16,000 DPI sensitivity. The Vector Essential has the Omen Radar 1 sensor (built with the PixArt PAW3327) that tops out at 7,200 DPI sensitivity. The Omen Vector has more LEDs and features a textured rubber grip on the side, whereas the Vector Essential is plastic all over. Otherwise, as shown in the image slider below, they’re very similar to each other.

The Vector (left) has a braided cable, a textured thumb grip and a backlit scrollwheel.

The Vector comes with 25g of extra weights, and with all the 5g weights added into the bottom of the Vector, it can weigh as much as 113g. HP’s new high-end mouse will release in June, and the Vector Essential will follow in July.

HP X1000 wireless headset

HP’s X1000 wireless headset hides the wireless dongle in the ear cup.

The HP X1000 is the company’s first wireless 2.4GHz headset. This new model has 7.1 virtual surround sound and can connect to PC and PS4 — and presumably into a Nintendo Switch dock, as well — via a USB wireless dongle that is cleverly hidden behind a magnetic, removable plate covering the left ear cup. The X1000 gaming headset looks to have a comfortable headband, and its boom mic turns red when you hit mute on the edge of the left ear cup, where you’ll also find all of the other controls. HP claims that it can last up to 20 hours per charge and it charges via its Micro USB port.

The X1000 headset doesn’t have any quirky tricks up its sleeve, like the $199 Omen Mindframe from 2018 that used thermoelectric coolers to keep your ears cool. This is simply a wireless headset with bog standard features, though as long as HP nails those basics, it could be worth checking out. This headset will release in August for $99.99.

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Grindr will finally remove the app’s ethnicity filter

Sharon Ross

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Grindr will finally remove the app's ethnicity filter

Dating app Grindr will finally remove its ethnicity filter, following years of criticism culminating in accusations of hypocrisy regarding the company’s stance on #BlackLivesMatter. The app currently lets users filter potential matches based on age, height, weight and ethnicity, but the company — which says it has a “zero-tolerance policy for racism and hate speech” — has confirmed the ethnicity filter will be removed from the next version of the app.

The change, which coincides with the start of Pride month, appears to have been catalyzed by responses to a tweet in which Grindr said, “Demand justice. #BlackLiveMatter,” in relation to the ongoing protests in the US and around the world following the alleged murder of George Floyd by police officer Derek Chauvin in Minneapolis, Minnesota. One response to the tweet said “remove the ethnicity filter” and was subsequently retweeted 1,000 times. Grindr later deleted its original tweet, replacing it with the below.

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Microsoft finally gives AppGet developer the credit he deserves

Sharon Ross

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Microsoft finally gives AppGet developer the credit he deserves

Microsoft is crediting a developer after he accused the company of copying the core mechanics of its new Windows Package Manager. AppGet developer Keivan Beigi provided a detailed account of Microsoft reaching out with interest about his app, inviting him for interviews, and then ghosting him for months before unveiling an app that he felt was inspired by his own work.

Beigi claimed the “core mechanics, terminology, the manifest format and structure, even the package repository’s folder structure” of Microsoft’s Windows Package Manager (winget) are all heavily inspired by AppGet. Microsoft only briefly mentioned AppGet once in its announcement, in a throwaway line

that lists other Windows package managers.

Microsoft doesn’t dispute the claims. “Our goal is to provide a great product to our customers and community where everyone can contribute and receive recognition,” says Andrew Clinick, a program manager responsible for the app model at Microsoft, in a blog post. “Over the past couple of days we’ve listened and learned from our community and clearly we did not live up to this goal. More specifically, we failed to live up to this with Keivan and AppGet. This was the last thing that we wanted.”

Clinick stops short of directly apologizing for the circumstances around AppGet and winget, and admits Microsoft’s implementation was inspired — or as he puts it “helped us get to a better product direction” — by AppGet:

No scripts during install – something that we completely agreed with and don’t allow with MSIX

Rich manifest definition within GitHub – the power of being open combined with rich declarative meta data about the app is so important to meet goal #1

Support all types of Windows applications installers

Seamless updates for applications in the repository

Microsoft is now promising to credit Beigi in an upcoming update to the readme portion of the Windows Package Manager. We reached out to Beigi to comment on the blog post and Microsoft’s overall response, but the developer says he’s still in discussions with Microsoft over the issue. “There are a few areas Andrew and I have been discussing,” says Beigi in a comment on GitHub. “Hopefully we’ll have something to share with you guys soon.”

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