The Reverb is a product of collaboration among Microsoft, Valve and HP, and the G2 model is due to land in the fall, likely with Flight Simulator support in tow. The headset is priced at $600.
Flight Simulator lands on August 18th, and it comes in three flavors, each at a different price point. The standard edition costs $60, and includes 20 hand-crafted planes and 30 hand-crafted airports. The deluxe edition costs $90, and adds five planes and five airports to the standard lineup. The premium deluxe edition, while redundantly named, is the biggest of them all — it costs $120 and offers 30 planes and 40 airports.
There are actually 37,000 airports in every version of Flight Simulator, visualized in ridiculous detail by machine learning systems and photogrammetry. The featured spots in each version are simply coded by hand, adding detail and depth to these settings. People with different versions of the game have access to the same locations, but the deluxe and premium deluxe editions will look a little better in some places.
“The premium build or deluxe build is not a barrier,” Sebastian Wloch, CEO of Asobo Studio, said. “People that have the standard are not going to be blocked; every airport in the world is there. Basically the entire planet is seamlessly present and you can fly, land on any airport on the planet. … The airports are all there, they have aerial photography from Bing, they’re all very realistic, but the buildings are automatically generated by AI and procedural building generation.”