Connect with us

Tech

Apple releases iOS 13.1 and new iPadOS almost a week before the original scheduled date

Sharon Ross

Published

on

iOS 13.1 and iPadOS

Apple’s recent iPhone iOS 13 software is available already, but now, you’ll get to install its 1st major update, i.e. iOS 13.1. Besides, you will also get to revamp your iPad using the new iPadOS which Apple has developed for tablets exclusively.

The iOS 13.1, as well as iPadOS, originally had a 30 September release date. However, Apple rolled out the update nearly a week earlier unexpectedly. This may probably be associated with the bug experience which a few developers, as well as beta testers, reported in the iOS 13 software.

Apple may be known best for the hardware it develops. However, it is really the seamless merger of its software with its devices which actually sets the company apart from rivals.

Apple’s ability to maintain control of each facet of its devices is what makes the company a powerful tech giant today. Its iOS mobile software is refreshed each year and is launched when new iPhones are released.

The latest iPhones, iPhone 11, 11 Pro as well as 11 Pro Max hit the store shelves on 20 September. If you own an old iPhone model, you still can upgrade to the iOS 13 software to enjoy some new features in the newest iPhones. Besides, starting Tuesday you can also install the iOS13.1 update and latest iPadOS which unlocks new abilities in iPads.

What’s new in iOS 13.1?

  • Share your estimated time of arrival (ETA) in maps:

When you are navigating to a place using the Apple Maps, you will now be able to share your ETA with any contact.

  • Apple Music converts into a karaoke system:

Apple Music app will display lyrics in the form of a karaoke stream now.

  • Improvements in Shortcuts app:

iOS 13.1 helps create shortcuts with much more ease thanks to recommended automation for generating shortcuts for various tasks.

Besides, there is also a new Audio Sharing feature in iOS 13.1 which allows pairing two AirPods pair temporarily to an iPhone to share audio.

Sharon Ross has been phenomenal in the success of Report Door. She is the super dedicated types, always glued to her computer. She talks less, but when it comes to work, she is behind none. She is a tech geek and contributes to the technology section of Report Door.

Tech

HP’s latest gaming accessories focus on simplicity and value

Sharon Ross

Published

on

HP’s latest gaming accessories focus on simplicity and value

HP has announced a fleet of new gaming accessories, including new gaming mice and HP’s very first wireless 2.4GHz gaming headset. Even though all of today’s announcements have features that are geared primarily toward gamers, there’s a strange split between the products with HP’s refreshed Omen branding, like the mice, and the simply HP-branded headset.

The new gaming mice are the $49 Omen Vector and the $29 Omen Vector Essential. Both are wired models that weigh 88g and have six buttons. The Omen Vector is its higher-end option of the two, featuring an Omen Radar 3 sensor (derived from the PixArt PMW3389) with up to 16,000 DPI sensitivity. The Vector Essential has the Omen Radar 1 sensor (built with the PixArt PAW3327) that tops out at 7,200 DPI sensitivity. The Omen Vector has more LEDs and features a textured rubber grip on the side, whereas the Vector Essential is plastic all over. Otherwise, as shown in the image slider below, they’re very similar to each other.

The Vector (left) has a braided cable, a textured thumb grip and a backlit scrollwheel.

The Vector comes with 25g of extra weights, and with all the 5g weights added into the bottom of the Vector, it can weigh as much as 113g. HP’s new high-end mouse will release in June, and the Vector Essential will follow in July.

HP X1000 wireless headset

HP’s X1000 wireless headset hides the wireless dongle in the ear cup.

The HP X1000 is the company’s first wireless 2.4GHz headset. This new model has 7.1 virtual surround sound and can connect to PC and PS4 — and presumably into a Nintendo Switch dock, as well — via a USB wireless dongle that is cleverly hidden behind a magnetic, removable plate covering the left ear cup. The X1000 gaming headset looks to have a comfortable headband, and its boom mic turns red when you hit mute on the edge of the left ear cup, where you’ll also find all of the other controls. HP claims that it can last up to 20 hours per charge and it charges via its Micro USB port.

The X1000 headset doesn’t have any quirky tricks up its sleeve, like the $199 Omen Mindframe from 2018 that used thermoelectric coolers to keep your ears cool. This is simply a wireless headset with bog standard features, though as long as HP nails those basics, it could be worth checking out. This headset will release in August for $99.99.

Continue Reading

Tech

Grindr will finally remove the app’s ethnicity filter

Sharon Ross

Published

on

Grindr will finally remove the app's ethnicity filter

Dating app Grindr will finally remove its ethnicity filter, following years of criticism culminating in accusations of hypocrisy regarding the company’s stance on #BlackLivesMatter. The app currently lets users filter potential matches based on age, height, weight and ethnicity, but the company — which says it has a “zero-tolerance policy for racism and hate speech” — has confirmed the ethnicity filter will be removed from the next version of the app.

The change, which coincides with the start of Pride month, appears to have been catalyzed by responses to a tweet in which Grindr said, “Demand justice. #BlackLiveMatter,” in relation to the ongoing protests in the US and around the world following the alleged murder of George Floyd by police officer Derek Chauvin in Minneapolis, Minnesota. One response to the tweet said “remove the ethnicity filter” and was subsequently retweeted 1,000 times. Grindr later deleted its original tweet, replacing it with the below.

Continue Reading

Tech

Microsoft finally gives AppGet developer the credit he deserves

Sharon Ross

Published

on

Microsoft finally gives AppGet developer the credit he deserves

Microsoft is crediting a developer after he accused the company of copying the core mechanics of its new Windows Package Manager. AppGet developer Keivan Beigi provided a detailed account of Microsoft reaching out with interest about his app, inviting him for interviews, and then ghosting him for months before unveiling an app that he felt was inspired by his own work.

Beigi claimed the “core mechanics, terminology, the manifest format and structure, even the package repository’s folder structure” of Microsoft’s Windows Package Manager (winget) are all heavily inspired by AppGet. Microsoft only briefly mentioned AppGet once in its announcement, in a throwaway line

that lists other Windows package managers.

Microsoft doesn’t dispute the claims. “Our goal is to provide a great product to our customers and community where everyone can contribute and receive recognition,” says Andrew Clinick, a program manager responsible for the app model at Microsoft, in a blog post. “Over the past couple of days we’ve listened and learned from our community and clearly we did not live up to this goal. More specifically, we failed to live up to this with Keivan and AppGet. This was the last thing that we wanted.”

Clinick stops short of directly apologizing for the circumstances around AppGet and winget, and admits Microsoft’s implementation was inspired — or as he puts it “helped us get to a better product direction” — by AppGet:

No scripts during install – something that we completely agreed with and don’t allow with MSIX

Rich manifest definition within GitHub – the power of being open combined with rich declarative meta data about the app is so important to meet goal #1

Support all types of Windows applications installers

Seamless updates for applications in the repository

Microsoft is now promising to credit Beigi in an upcoming update to the readme portion of the Windows Package Manager. We reached out to Beigi to comment on the blog post and Microsoft’s overall response, but the developer says he’s still in discussions with Microsoft over the issue. “There are a few areas Andrew and I have been discussing,” says Beigi in a comment on GitHub. “Hopefully we’ll have something to share with you guys soon.”

Continue Reading

Trending